One of the great things about functions is that they can repeat complicated instructions without us having to repeat ourselves in code!
Earlier we talked about how **functions are like recipes**. In this exercise, we've already taught Tina the recipe for making a picture of a cake and she's made three. Tell her to make more cakes by **calling** the function with different `x` and `y` locations at the very bottom of the program.
How many cakes should she make?
```python.run:height='500'
import turtle
tina=turtle.Turtle()
tina.shape('turtle')
def make_cake(x=0, y=0):
tina.penup()
tina.color('pink')
tina.goto(x, y)
tina.pendown()
tina.begin_fill()
tina.goto(x + 20, y)
tina.goto(x + 20, y + 20)
tina.goto(x - 20, y + 20)
tina.goto(x - 20, y)
tina.goto(x, y)
tina.end_fill()
tina.goto(x, y + 20)
tina.color('yellow')
tina.goto(x, y + 35)
tina.goto(x, y + 30)
tina.color('black')
tina.goto(x, y + 20)
tina.penup()
tina.goto(x, y + 10)
make_cake(0,0)
make_cake(-100,0)
make_cake(100,0)
```
Hint: The first number in `make_cake()` is **how far left or right** Tina should go, while the second is **how high or low** she should go before starting to draw.
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